How can I add anti-aliasing?

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  • It's already there, but if an animation is being played then the edges aren't really smooth...

  • BUMP please

  • It's a 2D game... if the edges aren't smooth it means your graphics aren't right or you'r doing something weird with scaling/resolution.

  • Having awful looking edges usually means you didn't leave a 1 pixel transparent border around the image. Pretty much every time I've pressed the crop button it will automatically add the 1 pixel transparent border for you.

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  • Antialiasing usually only applies to 3D games. In Construct 2, a different technique is used: when you press crop it automatically leaves a 1px transparent border around the edge. This is not actually antialiasing, but it does help give rotated objects a "smooth" edge. Try pressing crop on any objects with sharp edges - it will add a 1px transparent border if there isn't one already.

  • Antialiasing usually only applies to 3D games. In Construct 2, a different technique is used: when you press crop it automatically leaves a 1px transparent border around the edge. This is not actually antialiasing, but it does help give rotated objects a "smooth" edge. Try pressing crop on any objects with sharp edges - it will add a 1px transparent border if there isn't one already.

    Yea of course I crop every single image, why the hell wouldn't I for a player sprite?

    And with the program I rendered it with (Blender) I set the AA to x16 and if you check the preview of the player sprite you can see its smoothness:

    mediafire.com

    It's just when an animation is being played that it's not smooth.

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