Hi nice people around the world...
The original wall sprite is 64x64 .. this one is tiled , after that mapped with hyberbolic function ... the result is nice
Nebulus tower : https://youtu.be/faPS312Tthk?t=33s
No need to change the original sprite color ... i ve added r,g,b components for this...
So what is missing ... platforms.... this need some math but i will see that.. for now
look the live demo use arrows to rotate tower...
http://gigatron3k.free.fr/html5/C2/FX/nebulus/
fx with .capx
http://gigatron3k.free.fr/html5/C2/FX/nebulus.rar
Platform formula is done now ...
Regards