Link to .capx file (required!):
dl.dropbox.com/u/7765312/Hotspotglitch/Hotspotglitch.capx
Steps to reproduce:
1. Go into the .capx
2. Check out the objects animations that's in the .capx
3. Notice the hotspot X value is 25 on both frames (which are both the same frames, just recoloured), BUT the hotspot ICON on the image is different for each frame!
Here's the first frame
dl.dropbox.com/u/7765312/Hotspotglitch/gl1.png
Here's the second, recoloured frame
dl.dropbox.com/u/7765312/Hotspotglitch/gl2.png
Here's the previous two images blended together to show the difference of the hotspot.
dl.dropbox.com/u/7765312/Hotspotglitch/gl3.png
Observed result:
Hotspot is lying to me!
Expected result:
Hotspot to be placed correctly according to the number given.
Operating system & service pack:
Windows 7 Home Edition 64 bit
Construct 2 version:
[R117]
Not quite sure how this happened, was loading images in and they are all same size and I typed in numbers for the hotspots and I noticed ingame that one of the images was mis-aligned. I checked the images hotspots and they were all the same, so I just tested the game again and still this random frame was incorrectly aligned. So I checked again and realised the actual image of the hotspot icon in the editor is actually a pixel along EVEN THOUGH the Hotspots X position is the same! I bet you a fiver that it's something to do with float numbers and it's getting rounded.
Thank you for your time!
Edit: I should also note that this has happened to me twice before with different sized images. I notice that the numbers are correct but the character is a pixel out of place... iirc just moving the hotspot fixes it's alignment I think.