Link to .capx file (required!):
Open Lighting.capx on the C2 examples.
Steps to reproduce:
1. Test with debugger on Chrome and move the cursor around.
2. Try both canvas2d and WebGL and observe CPU utilization.
Observed result:
Cpu utilization with Chrome on WebGL is much higher (20%) than canvas2d (0-1%) even with a fast cpu.
Expected result:
At least the same performance than canvas2D or better.
Browsers affected:
Chrome: yes
Firefox: no
Internet Explorer 11 Preview: no
Operating system & service pack:
Tested on:
Windows 7 Prof. 64 bits
Windows XP 32 bits
Construct 2 version:
Tested on:
r141 beta
r139 stable