Problem Description
I have a sprite which has 5 animations.
when I copy over the files inside each separate folder for each animation - and return to Construct and open said sprite in the sprite editor, all the frames have been updated (interestingly I don't need to select "reload files from disk" for the updates to happen) the bug is this: all the frames of each animation have been updated except for the very first frame in the first animation (just for info, this animation is only one frame).
So there is no point attaching a capx, or filling out the rest of the form. Just try it with any sprite.
The fact that all the animations are split over multiple folders makes updating sprites so time wasting and tedious I believe it to be a very serious issue. Updating assets must be improved before any new features are added!
Attach a Capx
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Description of Capx
____ Concise description of what this CapX does ____
Steps to Reproduce Bug
- Step 1
- Step 2
- Step 3 etc.
Observed Result
____ What happens? ____
Expected Result
____ What do you expect to happen? ____
Affected Browsers
- Chrome: (YES/NO)
- FireFox: (YES/NO)
- Internet Explorer: (YES/NO)
Operating System and Service Pack
____ Your operating system and service pack ____
Construct 2 Version ID
____ Exact version ID of Construct 2 you're using ____