Link to .capx file (required!):
dl.dropboxusercontent.com/u/50465867/Construct/StrangeAudio.capx
Steps to reproduce:
1. Add positional audio to an object.
2. Play project
Observed result:
Audio is distorted, and the speed of the sound appears to be affected.
Expected result:
Audio should sound quieter the further away it is. It should not sound slower. For example, the explosion file is a little over a second long, but for some reason it takes close to 3 seconds to play through.
This was working fine a few versions back, and have looked through the release notes to see if there's anything that may have changed this, and can see that audio has been edited, but I can't see what would change this.
Browsers affected:
Chrome: yes
Firefox: Positional audio doesn't appear to work
Internet Explorer: Positional audio doesn't appear to work
Operating system & service pack:
Windows 7 SP1
Construct 2 version:
r145