Problem Description
Why does the player sprite dissapear if you jump up onto and stay on a platform whilst the triggers are being activated?
Attach a Capx
http://planetserve.com/game/test/test.capx
Description of Capx
Adds and removes 'platform' blocks when the rotating device triggers an event.
Steps to Reproduce Bug
- Jump onto the first platform and then wait whilst the 'clock' cycles - the player sprite dissapears when the platform dissapears?
Observed Result
Jump onto the first platform and then wait whilst the 'clock' cycles - the player sprite dissapears when the platform dissapears?
Expected Result
I would expect the player to not dissapear but fall once the platform dissapears.
Affected Browsers
- Chrome: (not tested)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Windows 7 64 Bit SP 1
Construct 2 Version ID
212.2 Stable