Steps:
1 - Copyed an sprite with animations from one project.
2 - Pasted inside another project.
3 - This message appears:
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Construct 2 Check failure
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Check failure! This is probably a bug:
Calling AddBehaviorInstanceFor() when instance already has behavior instance
Condition: instances.find(&inst) == instances.end()
File: Projects\BehaviorType.cpp
Line: 170
Function: class BehaviorInstance *__cdecl BehaviorType::AddBehaviorInstanceFor(class ObjectInstance &)
Build: release 99 (64-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 0)
You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
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Abort Retry Ignore
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Construct 2 Check failure
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Check failure! This is probably a bug:
Paste failed due to xml_exception during paste
Condition: false
File: Editors\CLayoutView.cpp
Line: 2777
Function: void __cdecl CLayoutView::DoPasteAt(class CPoint)
Build: release 99 (64-bit) checked
Component: Construct 2 IDE
(Last Win32 error: 0)
You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.
---------------------------
Abort Retry Ignore
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I can?t reproduce it with other sprite objects. The funny thing is that I?ve copyed and pasted another animation with the same number of frames and the same structure without problems.