R79.3 Family instance bug (different)

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A collection of various zombie characters sprites for creating a 2D platformer or sidescroller game
  • Specs:

    Windows XP SP3

    Construct 2 r79.3

    Intel Centrino

    Repro

    1. Create sprite1

    2. Create family1

    3. Add sprite1 to family1

    4. Add family instance variable var1

    5. Delete all existing instances of sprite1 from layout

    6. Click on sprite1 in Project toolbar

    7. Attempt to change the value of *sprite1* family instance variable var1

    Following error occurs:

    ---------------------------

    Construct 2 Check failure

    ---------------------------

    Check failure! This is probably a bug:

    Changed an instance variable property with no instances selected

    Condition: !pPropertiesBar->selected_instances.empty()

    File: Bars\PropertiesBar - Instance.cpp

    Line: 664

    Function: void __thiscall InstanceVarPropertyChangedHandler::CreateUndoPoint(const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &)

    Build: release 79.3 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.

    ---------------------------

    Abort   Retry   Ignore   

    ---------------------------

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  • Should be fixed in r79.4, can you check?

  • yeah, works fine now, sprite1 doesn't even show family instance vars unless one already exists in the layout.

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