Problem Description
The audio object "play sound at object" does not work in IE11.
Attach a Capx
link to capx
Description of Capx
A listener object and a sound source are set at start of layout. The source object is moved across the screen so you can hear the stereo effect caused by its movement.
Steps to Reproduce Bug
- Run layout in Chrome
- Run layout in IE11
Observed Result
In Chrome and Firefox the stereo effect works as expected - left/right sound effect and the volume of the sound reduces with distance. In IE11 there is no stereo sound effect and the audio is played at full volume (ie no reduction with listening distance).
Expected Result
Audio API should work consistently across all major browsers. If this is a long term bug in IE11 then I realize that there's probably nothing that can be done.... but I am not sure... Thanks.
Affected Browsers
- Chrome: (NO)
- FireFox: (NO)
- Internet Explorer: (YES)
Operating System and Service Pack
W8.1 x64
Construct 2 Version ID
r201 64 bit