Problem Description
Sine behavior changes values each time you enable/disable it via events.
Description of Capx
Two sprites with Sine behavior which can be turned on/off by the player movement.
Steps to Reproduce Bug
- Step 1: move the player to the central sprite (enables sine)
- Step 2: get away from the central sprite (disables sine)
- Step 3: repeat Step 1 & 2
Observed Result
The Sine value (magnitude?) will be changed if you deactivate then activate the behavior.
Expected Result
Sine value should remain the same as set in the object behavior window (or events).
Affected Browsers
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Windows 7 64bit
Construct 2 Version ID
r188 Beta