Problem Description
On export of my project there is a strange display glitch.
Description of Capx
CAPX has just 3 layers and 4 sprites. Layer 0 is where the game would be and is scaled to X10 on "start of layout". Both layer 1 & 2 are not scaled and have parallax set to 0 as this is where I would have my health bar & inventory information.
Steps to Reproduce Bug
- Create 3 layers. Layout 0 should be set to "layer scale" 10 on start of layout. Layer 1 & 2 should have parallax set to 0
- Create a sprite on "layer 0" and on "start of layout" scroll to it.
- Create sprites on the other 2 layouts
Observed Result
This is the node-webkit export (same on HTML5 export using Chrome). Again the heart is not in the correct place. Neither is the health bar and if you look closely the inventory bag has also shifted from the centre of the screen.
Expected Result
This is the preview which is how it should look.
Affected Browsers
- Chrome: (YES)
- FireFox: (not tested)
- Internet Explorer: (YES)
- Node Webkit export: (YES)
Operating System and Service Pack
Windows 8.1
Construct 2 Version ID
Release 170 64bit built at 15:03:57 May 22 2014