Hey Ashley, I'm aware that the AdjustHSL effect is notorious for bugs and stuff, so sorry to 'bug' you about this (ahahahaha)
Problem Description
A range of colours get converted incorrectly when setting the "Hue" value around 70-100, and then previewing. (In the layout however, it looks correct, only when the game is run it looks incorrect.) Here's a screenshot of the Layout Editor and the undesired result:
Attach a Capx
https://dl.dropboxusercontent.com/u/776 ... litch.capx
Description of Capx
There is 3 gradient Sprites which goes from black to red. 1st Sprite has 0 hue, 2nd has 50 hue, and 3rd has 80 hue.
All of them look correct in the Layout editor, but when you hit preview (Node,Chrome, and firefox), the 3rd bar will have blue lines scattered through them.
Steps to Reproduce Bug
- Open Capx and notice the nice looking gradient bars
- Run via Preview, notice the weird looking 3rd bar
Observed Result
Some colour gets turned blue when using AdjustHSL
Expected Result
What I see in the Layout editor <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">
Affected Browsers
Operating System and Service Pack
Tested on two different computers, same results.
Windows 7 64-bit
Construct 2 Version ID
r164.2