Link to .capx file (required!):
dl.dropboxusercontent.com/u/7765312/C2/PlatformerPushPixelDown.capx
Steps to reproduce:
1. Run capx
2. Run right and notice the Text object I strategically placed there
Observed result:
When running under a jumpthu whilst on a jumpthru AND the top jumpthru is low enough, you will sink a pixel in the ground.
(This prevents the player from being able to jump in my project, as the players jumping ability is reliant on if they are "On Ground" or not. <img src="smileys/smiley11.gif" border="0" align="middle" /> )
<img src="https://dl.dropboxusercontent.com/u/7765312/C2/Newpushdown.png" border="0" />
Expected result:
Shouldn't sink
Browsers affected:
Chrome: yes
Firefox: yes
Operating system & service pack:
Windows 7 64bit
Construct 2 version:
r136