Link to .capx file (required!):
Link to CAPX
Link to HTML5 example
Steps to reproduce:
1. Create new object - Empty Sprite
2. Use Load image from URL to load i.e. smaller or bigger image than the created one - my example is with 94x94 px image. Set the Size property to Resize to image size.
3. Use the system event to create a new instance of the same sprite object.
4. The new object has the initial size and not the adapted one from the Load image from URL event.
Observed result:
The initial Sprite object is re-sized to image - as expected, but the new one becomes the original sprite size.
Link to HTML5 example
Expected result:
Both Sprites should be the same size.
Browsers affected:
Independent from browser - it is C2 alone
Operating system & service pack:
WinXP SP3
Construct 2 version:
Stable release R132