Link to .capx file (required!):
dl.dropboxusercontent.com/u/14522925/C2%20examples/BuggyJumpThru.capx
Steps to reproduce:
1. Use the arrow keys to move the player to the walls either to the left or right.
2. Keep holding in the arrow key.
Observed result:
The player slides down through the jump-thru floor beneath.
Expected result:
The player should simply stop dead, as it did in previous versions of C2. I've saved the same example in r132 here, and it behaves itself there.
Browsers affected:
Chrome: yes
Firefox: not tested
Internet Explorer: not tested
Operating system & service pack:
Windows 8 64-bit
Construct 2 version:
r136
I've noticed the other thread on jump-thrus, but it became very muddled and I wasn't sure it was the exact same issue I was having. Anyway, I decided to just post this thread as a clear, concise example of the bug I'm experiencing. Apologies if this is a duplicate.