Problem Description
If you ever place either a tiled object or 9 patch outside of the layout on either the left side or the top, when you start the game it will move it right or down a single pixel respectively.
Attach a Capx
https://dl.dropboxusercontent.com/u/7282045/borderoffset_tiled.capx
Description of Capx
There are 3 layouts that illustrate the problem - the 9patch and tiled layouts show that when you run the game the assets get moved down and left a single pixel whereas the Sprite has the expected behaviour whereby it doesn't move at all.
Steps to Reproduce Bug
- Create a tile or 9 patch asset
- Place it slightly outside to the left or above the layout
- Run the layout
Observed Result
Observe that asset has moved a single pixel in opposite direction to the one that it was moved outside of
Expected Result
That neither the 9 patch or tiled object do not move from where they are placed in the editor
Affected Browsers
- Chrome: (YES)
- FireFox: Untested
- Internet Explorer: (YES)
- iPhone export (CocoonJS): (YES)
Operating System and Service Pack
Windows 7 SP 1
Construct 2 Version ID
Release 178