Mouse Over & Collision Polygon

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Particles support animations, collisions, effects and etc.
  • Problem Description

    Mouse Over works only for Collision Polygon area of Sprite, but this rule is broken for the first time mouse is taken over the sprite. It works fine after that.

    Attach a Capx

    Attached.

    Description of Capx

    Check the mouse over on country India. First time mouse over works for complete sprite, second time it works only for the collision polygon area.

    Steps to Reproduce Bug

    • Same as b

    Observed Result

    ____ What happens? ____

    Expected Result

    ____ What do you expect to happen? ____

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    ____ Your operating system and service pack ____

    Construct 2 Version ID

    ____ Exact version ID of Construct 2 you're using ____

  • mchulet

    Just a heads up - this .capx uses a non-standard plugin (chrome console), so it will need to be removed before Ashley will investigate.

    Also, I don't think this is a bug, as you have an animation on the Indiasprite. If you set the speed to zero, then the mouse-over works as expected.

  • zenox98 Thanks for pointing that out, I have removed it and uploaded new file.

  • mchulet

    Did you read the rest of my post.

    This is definitely not a bug, as the india sprite has 2 animation frames, frame 0 has a reduced collision polygon, and frame 1 has the full collision polygon. On start of Layout, because animation speed is set to 5, the animation will play and finish on frame 1, which has the whole collision polygon, and not the reduced one you expect.

    Just set the frame speed to 0 and it works correctly.

  • zenox98 I read your post and that resolves the issue that I am encountering. Thanks for your help.

    This is not a bug as I had assumed it to be, I need to close it. Is there a process to close the bug ?

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  • No worries. Ashley will close it when he has time.

  • Closing as not a bug.

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