Problem Description
According with the manual on How to use wait action, i can add the wait funcion inside loops with time*loopindex. This works fine with simple loops, but when i have other loop inside, it don't works as expected. I don't know if this is really a bug or if there is a trick that i doesn't know.
Attach a Capx
http://onduck.com/c2/looping.capx
Description of Capx
In this capx i added two buttons that should fill the tilemap. The first, without wait, works fine. The second, with wait, should fill the tilemap with 0.5 seconds of interval between the coluns, but it only fills the first column.
Steps to Reproduce Bug
- Click on the the 'without wait button to see that it only fills the first column
Observed Result
it only fills the first column
Expected Result
Should fill the tilemap with 0.5 seconds of interval between the coluns.
Affected Browsers
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Windows 8.1
Construct 2 Version ID
212.2