So everything works fine in preview but, after exporting, making it an xcode file etc, I get project running in xcode and build and run on my ipod touch 4th gen w/ IOS 6. The game worked fine before that, but I implemented audio and a loading screen to play the menu song without delay and preload some sound effects. The game will not progress past the loader layout on IOS. Here is my loader layout event sheet:
Operating system & service pack:
Windows 7 64bit
Construct 2 version:
126 64bit steam version
<img src="https://dl.dropboxusercontent.com/u/44188718/Other/help.png" border="0" />