including an event sheet, then using on start of

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Very simple code without excess options (15 events for server and 11 events for client)
  • Link to .capx file (required!):

    not on public server yet (havent gotten that far). edit : and it seems I dont have permission to post URLs anyway.

    Steps to reproduce:

    1. Create event sheet (Ill call it ES1). THis will get included in ES2 and ES3.

    2. Create another event sheet and attach it to layout 1 (Ill call it ES2 and L1)

    3. Make L1 a few screens tall.

    4. In L1 make a sprite, call it 'target'. Place it at the bottom (so its y value is like > 1000)

    5. Create another event sheet and attach it to layout 2 (Ill call it ES3 and L2)

    6. Make L2 a few screens tall, then In L2 add an instance of target. Place it at the top.

    7. In ES1 create event System -> On start of layout -> scroll to target (THIS IS WHAT APPEARS NOT TO WORK)

    8. add an event (like just a click) to ES2 that causes ES3 to load, and to ES3 to cause ES2 to load.

    9. Include ES1 in both ES2 and ES3. Now when either ES2 or ES3 loads, it *should* scroll to target.

    Observed result:

    You dont scroll to the target when switching between ES2 and ES3.

    Expected result:

    Scrolling to the target when switching between ES2 and ES3.

    Browsers affected:

    Chrome: yes

    Firefox: ?

    Internet Explorer: ?

    Operating system & service pack: Windows 7 everythings up to date (stable versions).

    Construct 2 version: How to tell? I downloaded it last week so probably the latest.

        

    Of course I could just be badly mistaken in the nuance of how layouts, loading on start of layout, or something else works.

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  • This will be automatically closed without the .capx. It's not difficult - just don't include the https or www, or add spaces in the URL at the beginning.

  • Closing, no .capx provided. Remove the http and www part of the link to avoid it being blocked, it's an anti-spam measure.

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