When I insert a large tiled background (1280x720) in the editor, it displays the full image, but the image is compressed. The tiled background object itself is the the proper size. I set the layout and window sizes to 1280x720.
I also tried using a sprite object, but the same thing happens.
This only happens in the layout editor. The image is the proper size in preview.
Here is an example capx: tiled_background.capx
The image i used is 1280x720. If you click on the image, you can see the tiled background object is the proper size, but the image itself is compressed to 800x506.
Any help would be appreciated. Thanks!