Problem description:
Analog deadzone settings doesn't affects Gamepad Trigger buttons
Steps to reproduce
1. run attached Triggerdeadzone.capx
2. CAREFULLY and SLOWLY press Left or Right shoulder trigger to change animation frame
Observed result
pressure registered only when you pressed analog trigger 50% down
Expected result
if you change preview browser to Firefox, pressure detects INSTANTLY
It would be perfect, if you add pressure detection settings for analog triggers
System details
Construct 2 R265 on Windows 7 SP1,
NWJS for Scirra Construct v0.33.3
Firefox 63.0.1
Xbox360 gamepad
Attached CAPX
https://goo.gl/pWSwq6