Hey guys. First of, WebGL rocks! But it has some issues. When exporting, the alpha maps get really screwed up, and go all white.
dl.dropbox.com/u/1378330/Strangewind/Build-18-11-11/index.html
Alpha worked fine in my testing, that's odd, can you post the .capx? (Or PM it to me if you'd rather keep it private)
Hey Ash, cheers. Sent you a PM.
Everything looks fine exporting with minify script off, but then it is on:
<img src="http://dl.dropbox.com/u/3232744/alpha.png" border="0" />
cow_trix
I like your example, it's so similar to what I'm working on it's almost scary <img src="smileys/smiley1.gif" border="0" align="middle" />
Are you making it for the Fun Chowder Game Competition?
I found the bug, the minifier was indeed breaking the texture loading code which in turn broke alpha. Should be fixed in next build!
Develop games in your browser. Powerful, performant & highly capable.
Also getting this issue, looking forward to the fix in the next build. I'm hoping it'll be soon, as it kinda destroys my game :P
You can just disable minification for the time being to work around it.