Problem Description
High resolution sprites with a uneven number of frames on export are having their last frame skipped in the "spritesheeting phase".
https://dl.dropboxusercontent.com/u/57190534/renderingtest/index.html
Attach a Capx
https://dl.dropboxusercontent.com/u/571 ... gtest.capx
Description of Capx
Too see the result you will need to export.
The capx contains 2 of the same sprite, one with an even number of frames, and one without.
I just added an extra frame to the second sprite with a blue dot.
Steps to Reproduce Bug
Export to nodewebkit or html 5
Speeds are set to 1 frame per second, so be patient.
Observe on the last frame of the first sprite the jagged appearance.
Observed Result
If you unpack the package data in the nodewebkit export, you will see construct 2 will correctly sprite sheet the first 4 frames of the first sprite, but not the last. You always see the second sprite sheet with 6 frames has been sprite-sheeted correctly.
Expected Result
I expect the all frames are treated the same.
https://dl.dropboxusercontent.com/u/57190534/renderingtest/index.html
Affected Browsers
- Chrome: (YES)
- FireFox: (YES)
NA
Operating System and Service Pack
Windows 8.1
Construct 2 Version ID
Construct 183, also tested on 182, 181, and 180.