No one is talking about different speed for same animation in same instance
open up and start preview. instance of the left have speed 5, instance on the right speed = 50
open image editor, change speed for anim2 from 50 to 0. run preview again
instance on the left keeps playing, instance on the right is stopped (0 speed)
image editor again. change anim2 back to 50. Change anim1 from 5 to 0. Preview again.
both instances are stopped.
Edit: It looks like using Initial animation property is overriding and sets up speed for all animations, from one on top of the animations list (name of animation doesn't matter) in Image editor.
Doing same thing with events (like on the image) works fine.