Problem Description
Trying to use a "on key pressed" trigger with a dictionary key won't work.
Attach a Capx
https://www.dropbox.com/s/1t2vnfnzu54fb ... .capx?dl=0
Description of Capx
Adds a new key to the dictionary with the keycode string "88" (for "X"), then waits for it to be pressed to the player can jump.
Steps to Reproduce Bug
- Try to trigger player input from a dictionary key
Observed Result
Nothing happens
Expected Result
The player should jump if the user pressed the X key
Notes
It works just fine if you use "if key code is down", but not if you use "if key code is pressed".
Operating System and Service Pack
Windows 10
Construct 2 Version ID
beta r242