hello i stumbled across a strange behaviour.
if i change something in the layout "level_1" (like moving a sprite) and want to save, the program crashes, but only when the layout is aktive. if i change something in the layout "level_1", switch to an eventsheet and hit save, everything works.
i can also save changes in different layouts, while they are open, aswell as changes in eventsheets.
sometimes (i don't know how it is triggered) this error message appears (it's a windows dialog):
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Problem signature:
Problem Event Name: BEX64
Application Name: Construct2.exe
Application Version: 2.0.0.0
Application Timestamp: 4e6cfe9b
Fault Module Name: StackHash_f68e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 0000000002b303d0
Exception Code: c0000005
Exception Data: 0000000000000008
OS Version: 6.0.6001.2.1.0.256.4
Locale ID: 3079
Additional Information 1: f68e
Additional Information 2: 84f4d361dd04528a2f4c41de09af49a8
Additional Information 3: ad86
Additional Information 4: 7f1a285b17ff6afc1721eec9e9d097fc
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files
edit:
i use windows vista enterprise service pack 1
and nvidia 8400GS with latest driver