Hey Guys ! That's the fist bug I found !
So anyways ... as the title says it , sprites don't follow the mouse properly !
1- Create a new object + add the Mouse object !
2- Add the event : " NewObject : Set Position ( MouseX,MouseY )
3- Test !
You'll see that the mouse will move slower than the object , Or is it me that changed my mouse settings ?
Edit : The NewObject Speed is also affected by the layer scale ?!