Problem Description
The Longer the Object the more inaccurate the mouse selection becomes. This is noticeable when an object reaches 10,000+ pixels of length. The Mouse Hitbox tends to become inaccurate unlike it's drawn canvas. And unable to keep up with the canvas.
Tested Objects:
Tiledbackground : Affected;
Sprites : Affected;
I only tested two plugins. But I'm sure it's the same for all drawn objects.
Even though it's already noticable when an object reaches 10,000+ pixels of length, I still set the length to 111,000+ to enhance the effect.
Construct 3 is not affected.
Attach a Capx
https://1drv.ms/u/s!AjcW2ueud6qp6nsJz1Nr91dXEfd8
Steps to Reproduce Bug
It's easy to reproduce the bug.
Just try your best to select either the TiledBackground or the Sprite. Especially at the X-axis end point of the target object.
You will find it difficult to select the 2 objects.
Observed Result
The objects can't be selected.
Expected Result
The objects should be selected.
Operating System and Service Pack
Windows 10 64-bit.
Construct 2 Version ID
Construct 2 r246 Beta Release