I have just exported my game with v12 and then the same game again after updating c2 in steam and nw.js to beta 2.
v12 still has my save files (local storage)
When I open my game exported with beta 2 it loads with no saves. after making a save it works fine with anything beta 2
when I reopen the v12 version it uses the old saves again.
Currently local storage isn't backwards compatible with the earlier versions and uses different directories to look for local storage. My main problem is my game is released so I can't void everyone's data with the new update to nw.js.