Problem Description
If I test a timer (which is not set) against 0, the condition is true. If I do the test in an or-condition the result is still true, but... if I check a "platform is on floor" afterwards, it returns false, even if its true.
Edit: I attached a second file with two more cases.
Attach a Capx
https://gamumo.com/c2bug/conditionbug.capx
Edit: https://gamumo.com/c2bug/conditionbug2.capx <-- 2 more cases
Description of Capx
you can press keys a and s to check both cases. in both cases you see the monster on the floor. but when you press s, it wont jump. when you press a it jumps, although both keys have the "same" code.
Steps to Reproduce Bug
- open the capx and run the layout
- press a to see the monster jump (expected)
- press s to and see how it doesnt jump (unexpected)
Observed Result
The monster is on the floor and the condition returns false.
Expected Result
the condition should return true.
Affected Browsers
Operating System and Service Pack
Windows 7
Construct 2 Version ID
233 64bit