The steps to follow to reproduce the problem in the project
1-Add a sprite
2-Open the sprite editor
3-Open the image point editor and note the location of the point
4-click on "Load an image from a file"
5-load an image that has a different size than the sprite
6-the control point continues to indicate the same position and is not updated to the new image size
What you expected to happen
The image point should update its location relative to the new loaded image
What you observed happening instead
The image point continues to base its position on an image that no longer exists
I don't consider a test project necessary