Hi every one.
I'm making a game and in this game a ball is moving & rotating for free.
I want to swap the ball to another object and that object continue moving in last ball's moving direction .
I tried "obj1>spawn obj2 on layer..." ,"obj2>set bullet speed to ..." & "obj2>set bullet angle of motion to obj1.angle degrees" ; And "obj1>set bullet speed to 0" & "obj1>set posision to (610,-35)"
but it goes to another direction like the picture below.
What can i do?