Hi everyone, just wondering if the FB object can be used to save the users game data just like the local storage option, or is there a need to have the local storage present if scores are saved to the FB object anyway, perhaps it doesn't save game state though such as unlocked levels etc? I am not sure so I am asking some newbie questions, hope thats ok!
Game Scope: I'm hoping to have a game where a user can either login using FB or just play on the website, so just wondering what the best approach is in terms of capturing their game play/data as they progress.
(I have checked the tutorials and the forums but no joy just yet, however I will keep looking )