I just want to make sure:
I'm planning to add a save-screen layout between each level of my game, with an event that saves the game at that point before moving on to the next level after a few seconds. I will use the no-save behavior for the few objects in these layouts. Am I correct in my understanding that there would be no reason or benefit to adding the no-save behavior to objects in the actual level layouts, since no saves are created during those levels?
Thanks in advance.