I have a sprite that has 8 way behavior. At the beginning, I turn the behavior off.
The problem is, when the sprite being hit by other objects, it will activate the " built-in physics" and will make that sprite "flinching", that is, moving randmoly when being hit. I need the sprite to stay at where it was.
How to prevent this problem? (in addition, I also used SOlid behavior, but I turned it off).