Hi
I have searched the forums and found many replies to this question, one of which is this thread:
So the "enemy" sprite in my case, moves towards a target sprite and I am sure I got this working by adding a bullet behaviour and then using the set angle of motion and then setting this to `angle(Self.X,Self.Y,TestTarget.X,TestTarget.Y) but although this moves towards the target sprite it does not stop when reaching the sprite , instead it continues on. What is even more frustrating is that I had this working where it did stop and foolishly did not save that project on the basis that I would remember what I had done the day after - fool me!
Please can someone advise on this and I am using the free version at the moment and I tried the plugin that was mentioned on the above thread but this does not work as Construct errors on load up and I can only presume this is because I am using the free version.
Thanks
TimCS