Hi.
I'd like to detect a collision (actually an overlap) between an object and another instance of that object.
Found on multiple threads in the forums that it's best to put the object into a family and then detect the overlap between object and the family.
That works, but I then need to compare instance variable between these two participants of the event. How?
E.g. The object has a Strength instance variable. How do I get this value from the other object (referred to as Family)?
Thanks!