I was trying to make my 2D game have kind of like a faux 3D aspect, you basically throw snowballs at targets. The game is just basically a flat background and targets will come up and you have to hit them. So I'm trying to make the snowballs being thrown to have an arc and to recede in space as they go farther away. I made the game in Flash, but I'm trying to use Construct 2 to recreate it and possibly make it better. The game is at my website, but my url got removed if you search for my username "Whiffer Sniffers" you will most likely find the site, it's for some reference to what I'm talking about.
I've gotten the snowballs to shoot out of a kind-of "turret" and it shoots wherever the player aims to, but the snowballs just fly straight off the screen. I've tried adding gravity, which just makes the snowballs fall right back down, and I've tried to add some force/inpulse but then the snowballs just spin around like crazy they are orbiting something and fly off the screen. So is there a way to make the snowballs act like they do in the other game, where they look like thy actually go into the screen rather than just off the screen?