Since I'm using the platforming behaviour I had to make it so that it didn't apply for walls and make it on collision, but this did work, so thanks!
Only problem is I'm also trying to use a wall climb mechanic where you can climb for a bit then you run out of 'stamina', like Shovel Knight Spectre of Torment if you've played that. So would it be possible to have my character overlapping with the wall but still make them stop climbing when they hit the ceiling?