I recently switched over to using Sprite Fonts from Text objects and am working on transitioning the events to reflect this. The following events worked perfectly fine when using Text objects but when I switched over to Sprite Fonts it seems that the len(SpriteFontSource.Floodedshrinestatue1) never equals len(Spritefontdisplay.text).
It works up until event 2033 and I can't figure out why the issue is occurring.