Hello. I wonder if the count can count sprites in all layouts AND/OR in layout which player is not at the present.
For example if my game has 100 levels and I´d like to show how many stars to collect in each level. Could the game count those stars in each layout (player can revisit layouts and collect stars the missed first time. Stars have persist behaviour).
I wonder if count function has somekind of way of doing this. I am sure it could be done other ways but it might be too heavy since there are many levels?