I have a sprite that is on a "sprites" layer and I want it to have a container with another sprite with a DestinationOut blend mode on a different layer for that object. I'm not sure if the blend mode changes because the debugger does not tell me. I'm not even sure if it's possible to have objects in a container on different layers, if it isn't possible, how could I have objects be created and destroyed at the same time without targeting all alike sprites?
-Thank you, William
Containers only create and destroy and pick objects together. Each object can still be acted upon individually.
So create your object (and have the second created automatically), then have an action that moves one to the appropriate layer.
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Thank you, oosyrag!