I haven't begun to look over how arrays work via tutorials, but I'm wondering about how it will affect my projects.
1) Is there a limit to event sheets being used solely for storing values for different objects?
2) Does it have any effect on a project's data size/running speed/etc?
3) Any good array creation tutorials? Because I haven't come across any?
4) Is is easy to simply copy data from an event sheet and apply it to an array?
Once again, Construct is SOOOOO much easier to use than the other 2D game engines I've tried that I wish I started using it so many years earlier.