This wasn't meant to be a troll thread even though a discussion of this type typically invites trolls, either through lack of experience or dummy Ashley accounts.
Look, C2 is great prototyping software, but it has a HUGE way to go in terms of user friendliness and founder attitude.
Anybody who has used C2 for a few years or has tried to make anything but the simplest of games will inevitably know this and run into these issues.
I'm just very upset a lot of these things weren't widely advertised up front.
C2 has HUGE limitations in terms of being a final product.
And as far as there being successful games using C2, I HIGHLY doubt that.
Millions of free downloads means nothing in terms of ad revenue and click farms.
Just Google C2 "sound not working" as an example and see what pops up.
I could list a ton of other unresolved issues that would make everybody scratch their heads as to why they even bothered with this software to begin with.
But ask anybody. C is the way to go for video games because it's as close as it gets to machine language in terms of stability.
You try to make even more than 4 layouts in C2, the 4th layout will glitch, frequently, doesn't matter how many times you recode it from scratch using different functions names, etc.
This guy is extremely blaze because he's never truly done a complex game (except for the silly examples) and he wants to brush all the issues under the carpet or wants to prey on inexperienced dreamers or most likely both.
Google "Construct 2 is a scam", you will find a lot of useful information, a lot of which I agree with because it;s just true.
People, if indeed these are real people, who "jump" to C2's rescue typically do not have enough experience with using all of its so called features.
You can't even have more than 1 music track. Where is that advertised?
You can't use expansion files for Google Play and the packaging/load with the browser wrapper eats up most of the 100 megs allowed. Where is that advertised?
There are vritually NO CODE examples for the really useful stuff like Xbox exporting which the company would dare stand by and virtually no code examples for anything else. "Oh, yeah. The founder is too busy. You guys just do it on your own. Huh!"
You can't make an Xbox game because the Xbox login does not work. There is a Javascript equivalent but the founder in his wisdom can't make it work and the additions should properly be done in C.
In my opinion (and many others), the founder is very dishonest which is why there is a huge lashback against this "product" now.