At this point the bullet changes direction based on object's angle, and the angle changes towards hero's position. When i put "Set Angle" to "No", bullet doesn't change direction at all. What i want, is to make bullet turn towards hero's position without this workaround
There are "set angle", and "set angle towards" options, and there is "set angle of motion", but i don't see "set angle of motion towards", and it is kinda what i need.