Nice progress with this plugin!
You've made some nice additions to the whole socket.io plugin.
I see that you're using the "unstable" version of the plugin that has the "On any event" condition.
Although it is crucial to have that kind of condition for making something useful without editing the runtime.js everytime you need a trigger for a custom event, it uses some pretty hackish solution to achieve this. Socket.io doesn't have the Socket.on("*"){} or some other wildcard event that will catch all received events as for now, altough there is some talk about it; see here.
I had some problems with current implementation with "On Any event" and sometimes it caused problems (non triggered events, although i sent them to client).
Another issue with this plugin is received data handling. Currently, data is stacked in the LastData array, then extracted from it with some dubious(?) methods. Official websocket plugin has a much more tidy way of handling this, but i'm not sure is that solution suitable for this kind of plugin.
Also, this plugin became really dispersed on a bunch of variants across the forum. Can we find something like github or sourceforge to track changes and sum our efforts to have one great plugin, instead of 5 different ones? Any suggestions?
Cheers!