<img src="http://i.imgur.com/8EswZwe.jpg" border="0">
<font size="4">Industry-leading app analytics for free.</font>
More companies trust Flurry Analytics to understand how consumers interact with their mobile applications than all other app analytics providers combined. Over 125,000 companies use Flurry Analytics in more than 400,000 applications to measure audience reach, engagement, retention, conversions, revenue and more. The service is completely free, takes just five minutes for basic integration and is continuously updated with the industry's most advanced features.
<font size="5">Conditions:</font>
<center><img src="http://i.imgur.com/3pNdo32.jpg" border="0"></center>
<font size="5">Actions:</font>
<center><img src="http://i.imgur.com/m059ORI.jpg" border="0"></center>
<font size="5">Download:
Flurry Plugin For Construct 2
Example .capx
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<font size="5">Instructions:</font>
Go to Flurry.com, sign up for an account and create an application. Always select 'Web-based applications or mobile websites' for the platform (this will work for your Construct 2 game on any platform). You'll be presented with an 'Application key'. Copy this key, then after adding the Flurry object to your project, paste the key in the Flurry Object API key property.
You'll then need to use the 'Start session' action to begin logging activity. See the sample .CAPX for a more comprehensive example.
For a more detailed explanation of how the events work, please refer to the official Flurry Mobile Web SDK documentation.
<font size="5">For CocoonJS:</font>
If exporting your game for CocoonJS, you'll also need to manually copy the following files from the plugin directory to the exported .zip that Construct 2 generates.
webview [directory]
CocoonJS.js
CocoonJS_App.js
CocoonJS_App_ForCocoonJS.js
CocoonJS_App_ForWebView.js
Hi!
The dowloads links are broken.
Inform me a correct download link.