R0J0hound , I have a question about creating objects during the on post collide. When you create the same type of object as the object calling the post collide, and that object is created in the same position, size, as the original object- does that new object instantly call a post collide event before the current event is finished??
I'm having strange results when I do this, and it seems like it gets called more than it should- so objects keep getting created even when I check to see if the position is the same then don't add one, etc, it still does..